Microsoft to drop $40,000 patch charge on Xbox 360


It seems Microsoft is preparing to reshape the way indie developers go about patching games on the Xbox 360, previously a patch cost around $40,000 and developers only got one free patch update, to make sure they polished the game to the highest standard.

This will apparently be waved as Microsoft looks to help indie developers who simply cannot afford to pay $40,000 for a small patch to the game. Phil Fish and Double Fine Productions have both complained about the price of patch updates, citing the main reason their games still have bugs.

We are unsure if this will move over to the Xbox One – we believe Microsoft is looking to please indies, possibly because PlayStation 4 allows indie developers to self publish.

Source: Eurogamer

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