Available On: Android, iOS
Price: Free, full game via micro transactions, $0.99 on iOS
Plague Inc was created by developer Ndemic Creations and is available on both Android and iOS through the Google Play Store and App Store, respectively. The bare bones gameplay is free, all the content can be accessed for free by completing the game. To my knowledge, Plague can be played on any iOS device along with any device running Android 2.1 or higher.
Plague Inc is interesting. You start the game by selecting the type of plague you are going to use (e.g. bacteria, disease, virus, nano-virus and etc). You then are able to choose your difficulty and give your disease a name. After that you are able to modify the genetic code, which essentially gives you a boost at the beginning of the game while some modifications of genetic code is fairly long-term. After you’ve done all of that, you start the game by selecting which country you want your disease to start out in. After that, you earn DNA points to help evolve your disease. You have the option to make it more deadly, more widespread, harder to cure and etc.
As for issues and bugs with the game, I was personally surprised to not run into any sort of bugs that stopped progression or erased your saved game file. From what I have found, progression halting bugs, game crashing bugs and saved game file bugs are all fairly common in mobile games. Plague Inc — it runs smooth, it plays smooth, the frame rate barely ever drops. Albeit that may have a lot to deal with the extremely simple animations and graphics. Regardless, you are in for a smooth and clean experience after downloading Plague.
In Plague, you look at the world map from a topdown perspective. I really liked the topdown camera view because I felt it was awesome to watch the disease I created swarm over the entire world map. There is almost a sense of excitement after the entirety of the United States, South America or Russia covered in your disease and only minutes later a notification pops up telling you that the countries that are covered in your disease are in anarchy and have stopped working on a cure. While developing a disease and spreading it across nations killing billions of people sound fairly twisted, dare I say that it is a lot of fun?
Another fun part about spreading your disease is that when it gets bad enough, doctors across the world are going to try and cure the disease. At that point, the game feels like a race against the clock, which makes it a huge challenge. As the cure progression meter reaches 70% and is getting closer to 100% you’re rushing to find what else you can do to deter it or kill off the doctors and scientists. That’s the point where you start to mess up though. The minute you stop thinking about strategy is the minute you start losing, which is a great aspect of the game, in my honest opinion.
The game’s controls are very easy and the UI is extremely clean. When purchasing abilities, transmissions and different symptoms things tend to feel a little cluttered at first, but as you play the game more its fairly easy to get used too.
As for the games’ appeal, I don’t think everyone will like it, especially those who are all up in arms about violent video games at the moment. While the game isn’t visually violent, I’m sure most can catch the idea of what is going on after a pop up announces that the death toll is reaching 2 billion people.
Overall Plague is a great game, and it’s well worth the money. In terms of quality, it’s much better than most Android games you would find. You can definitely tell a lot of work went into this. My only complaint is that it needs better music, albeit a minor complaint.
If you’ve got the time to give Plague Inc a go, I highly suggest it. I’m sincerely impressed with Miniclip’s great job with Plague Inc. I’m excited to see what they’ll be developing next now.