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Enjoying Extended Graphic Effects on Smartphone With a Non-Tegra 3 CPU Android Device

There are games released that compatible with only with the NVIDIA Tegra 3 CPU, sometimes there are games that can run on many devices with different processors but their functionality and especially graphics detail is greatly curtailed.  Certain aspects such as ‘extended effects’ may be disabled and the game will not be as exciting or lively as it should be even if the processor is powerful enough to handle the graphics.  A good example is Dead Trigger, a game by Madfinger Games.

Although the game runs on many devices, extended effects are enabled only on devices with NVIDIA Tegra 3 CPUs.  Some of these effects are spectacular lighting, enhanced water, ragdoll physics and volumentric fog.

If you have a powerful device that runs on a processor that does not support these effects, there is a way to around it to enable them.  An XDA developers member SnakeHaveYou came up with this procedure to enable non-Tegra 3 devices to play Dead Trigger with extended effects but it takes a rooted device that has a powerful CPU and involves some XML editing.

 

 

 

 

Here are the steps to follow:

  1. First, enable graphics details to high in setup/others.
  2. Exit game.
  3. Use root explorer like ES File Explorer.
  4. Go to /data/data/com.madfingergames.deadtrigger/shared_prefs/ folder.
  5. Edit com.madfingergames.deadtrigger.xml file.
  6. Change <int name=”UnityGraphicsQuality” value=”1″ /> to <int name=”UnityGraphicsQuality” value=”2″ />.
  7. Change <int name=”OptionsGraphicDetail” value=”2″ /> to <int name=”OptionsGraphicDetail” value=”3″ />.
  8. Save it.
  9. Modify permissions to remove all write permission on User, Group and Other.
  10. Delete com.madfingergames.deadtrigger.xml.bak.
  11. Enjoy enhanced graphics

With this way around, the question now is whther Tegra 3 really is what is marketed or just a marketing gimmick.  Most people do not think it is a marketing gimmick but in such case as Dead trigger, it is clear that strings are being pulled to ‘market’ tTegra’s capabilities.  I can say that even games that are currently labeled as ‘playable on Tegra 3 only’ may as well be played on other devices.  Developers and hardware manufacturers do not need to manipulate the end users like this if this is true.